Added documents for migration to URP/HDRP, and fixed the incorrect depth pixel values in Depth Camera#185
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Bob-Eric wants to merge 16 commits intoField-Robotics-Japan:masterfrom
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Added documents for migration to URP/HDRP, and fixed the incorrect depth pixel values in Depth Camera#185Bob-Eric wants to merge 16 commits intoField-Robotics-Japan:masterfrom
Bob-Eric wants to merge 16 commits intoField-Robotics-Japan:masterfrom
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* Switch compressed image to raw image * Remove 'compressed' from camera topic name in camera prefab
…cs-Japan#182) * Update to test unity2020.3.x to 2022.3.x * Delete unnecessary files * Fix to delete unnecessary file copy
…pth camera support UPR/HDRP; load the shader via a material reference and create the corresponding material; rename the Color2Depth shader to DepthBufferLidar shader and use it for DepthBufferLidar; Change asmdef to exclude Editor scripts when packaging
… null references in RGBDCamera_ros prefab; adjusted texture format in RGBCameraSensor; updated ImageMsgSerializer to support raw texture data serialization .
…scripts; added GPU read error logging to DepthCameraSensor; updated RaycastCommand API in IUpdateRaycastCommandsJob; added UnitySensorsROS to Some sensor prefabs; added Raycast LayerMask in RaycastLiDARSensor.
…laces the PointUtilities class and updates the associated prefabs; remove redundant Usings
…chCount in Job to improve performance; added logging of GPU read errors; removed unsafe code in PointCloud2MsgSerializer.
…re data into a single array; disabled HUD display for ROS TCP Connector to avoid lag caused by frequent GC at high frame rates; removed redundant AlwaysIncludedShaders
…mera frame_id format; fixed TFMessageMsgSerializer multiple TransformStampedMsg references to the same HeaderMsg
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